![]() My quest to create a more efficient environment was found via a simple solution – implementing a circuit of activities listed below. The older I get, the more I realize that the best coaching is done when you get the hell out of the way and let the athlete figure it out. If it was not me initiating the feedback, it would be the athletes looking for it. By being around every rep, I found myself addressing too many issues. One of my goals as a coach is to not create feedback junkies. Why is this a weakness? Because it resulted in me talking too much. While high jump had less athletes, having to raise and lower the bar based on varying ability levels created a similar timeline.Īn additional weakness of this setup was also the strength I mentioned – I was able to observe each rep an athlete completed. That would be one jump every six to eight minutes. ![]() On the horizontal runway, I could have up to 18 jumpers. The main weakness was during the short approach time, there was too much time spent by athletes waiting for a turn. The strength of going from one item to the next was it allowed me to observe each rep an athlete completed in everything except the short approach jumps (I would split my time between the horizontal jumps and high jump during that portion). After some reflection, I determined the culprit – they took too freaking long. We would go from one item to the next, and overall, the sessions were very productive. When I first began coaching jumpers, a session would look like this: The day after this session consists of restorative activities or a day off.How we structure those days can be found on. The day preceding this session has an acceleration or maximum velocity theme.We run through an event technical session and finish with a lactate workout.I work with our long/triple/high jumpers.After our speed development (warm-up), we break up into event groups.This structure is used on our technique/lactate training day.Although it will deal with the coaching the jumps in track and field (long/triple/high), many of the concepts can be applied across other event groups and sports.īefore progressing further, here is some background: This article will focus on ways in which a coach can optimize what they have written on paper in a large group training session. Our programming may have the absolute ideal components to progress our athletes forward, but if we do not structure it in an effective manner, we are not maximizing development. “Knowledge is useless without application. ![]() I know I am personally guilty of acquiring knowledge without determining the best way to implement it, and I think many other coaches are in the same boat. ![]() ![]() While having options is great, what we do with those options is even more important. However, even if I am unable to subtract through addition, it is still worth it because it creates an additional option which a particular athlete may need at some point in time. Being an essentialist at heart, the hope is the addition of items allows for the subtraction of others. The young jumpers will then move on to clearance technique, perhaps learning the old-fashioned scissors kick first, to get them used to flying over the bar, then later advancing to the modern “flop” technique.I am on a constant search for items I can add to my training menu. Takeoff and clearance drills may begin with the backflips mentioned previously. Potential jumpers will also determine a takeoff leg-the strongest leg will be on the inside during the jump, making the opposite the takeoff leg. This, however, will cause the jumpers to leap almost straight up-at too narrow of an angle-and they’ll likely knock the bar off on the way down, even if they achieve sufficient height. Intuitively, young jumpers may want to take off as close to the bar as possible. Each part will likely be taught separately at first, using a variety of high jump drills. When teaching the approach, coaches will likely focus on maintaining the correct running speeds at different parts of the approach, on taking a proper angle to the bar, and on hitting the correct takeoff point. There are three basic parts to a high jump-approach, takeoff, and clearance. ![]()
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